Age/Gender: 21, Male
Location: C-Burg, PennA
Job: evil resident@home
Eagles may fly, but weasels never got sucked into jet-engines..."How come the jellybeans stop singing only when YOU tell them to? I thought them up, Goddamnit!" -(HeyLo Jimmies)
Newgrounds Stats
Whistle Status: Garbage
Exp. Points: 270 / 280
Exp. Rank #: 128,797
Voting Pow.: 4.49 votes
BBS Posts: 1 (0 per day)
Flash Reviews: 60
Music Reviews: 31
Trophies: 0
Stickers: 0
All Flash Reviews
60 Reviews | 9 w/ Responses
"great take on "roughin' it" as a free thinker"
this happens to everyone with inspiration led by individuals that don't know the correct way to lead specifically them. tension builds up and the inspired one feels a pressing need to maintain their level of inspiry, of cutting-edge ideas, and it changes the system. because the destruction shown in this movie is only a basic perception... the giantic change present in that individual will bring rise to an organization much like the one they were spurned from but with their specific wishes for improvement institued as the 'first rule' this time around :)
Author's Response:
I'm not sure I follow you but thanks for taking the time to review this.
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"you've got to trust yourself to get through the cr"
...
then you've got to trust yourself to get out of the dullness that happens after.
nice cycle!
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even though in the movie it shows aliens and other planets, you don't have to go that far to understand the cycle:
within your community, what you know, your "world", you grow in stages kinda like this. the difference in capabilities between a baby and a fully-grown adult is a sweet example of evolution within a human lifetime.
in the fallopian tube, you can't eat complex things. then in the womb you can't breathe. then in the cradle, you can't walk. then in the house you can't defend yourself against walls and the floor (it came out of friggin' NOWHERE, mom! WAAHHHH). then you can't defend yourself against more advanced organisms (i had an great day at school, but the bullies were just playing around and i got a booboo...) then you can't relate to others until you develop, modify, change yourself. after that, you meet someone completely different in culture, lifestyle, skincolor, habits, and you BOTH are alien (completely not understood) to each other, and you BOTH share your passions, your energy, and you BOTH should gt some inspiration out of it all.
maybe travelling the world and meeting everybody gives you a natural high even more than suggested at the end of this movie. just makes sense
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i'm seeing the extreme differences that a path of evolution can lead to in this- the two insects, the two plants (not to mention homage to the Tree of Knowledge idea), the two characters...
there are always two sides to everything, we are usually always a little right and a lotta wrong, when it comes to the designs of evolution. it just wants to continue, and has the blue win against orange so that the orange has to get smarter and rely on it's smarts to keep from advancing so far as to outpace it's history (the orange/blue mix). sure the orange comes back and escapes once, but then it gets a little lax and it's intelligence wanes because of over-confidence after winning against two 'big' enemies, and blue has now had time to get just as smart as orange used to be...
devilishly cyclic, yet allows for each to at least get a glimpse of it's full potential.
can you imagine grasping that potential and breaking the cycle? i'm not sure i'd want to; that would lead to me acting like all the historic super-villains ...
over-confidence will kill the unkillable.
Author's Response:
Very thoughtful review. Glad to see people are thinking! :)
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...
watch in forwards. err, backwards. err, in reverse. err, in the opposite direction.
if the audio coded in backwards that might sound nice, too! but definitely an option to watch that whole thing the other way around, and also a cross-section perspective please (where you can see all what's going on! i think you'd enjoy drawing that immensely, too!
hope you like the idea, ciao for niao
-dP
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this is the first NG submission i've seen with fullscreen option inside the programming! weebl, see if Tom can patch on that coding instead of the 'expand' button, k? thonks.
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"Great idea! lacks basic tools and interactive fun"
character could be more responsive, and depth to the game, such as switches would make levels more complex while requiring skill in strategy. The heaven's level seemed unfair since in order to make the two movable parts work together towards the ladder end I couldn't have eric jump successfully, nor would my cursor allow the vertical piece to be dragged low enough to use as a stepping stone along the bottom. I think that part of the planning was botched, as no other strategy was moving the character correctly. If the blocks could be dragged from exactly where you click on them, rather than from the center no matter where you click, that would make manouvering pieces while he's in the air feel more controlled. As it is, the game lacks some of the basics we can all expect of truly great games, but working on it should produce a more fun environment to play in.
Also, I've found that fun games don't start off too easy, so making a level environment stressful will make beating even the first levels feel like an accomplishment to players. And different modes/goals or types of play to switch up the gameplay (maybe a level where he can only walk on lasers, or a one-use ability to survive a trap and continue rather than restarting) would be a welcome addition.
Just keep on making it deeper and smoother, and music'y, and it'll get better.
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I don't know if you changed the music at all, buy I fancied hearing the background voices going 'wwwwwww' instead of 'ohhhhh'.
That was almost definitely unintentional, so it counts as minus points. and you can find tuts on what you're trying to do all over the place, so add a little something to the letter. pulsing just can't qualify for a high score. GoodLuck, Do Better.
and seriously refrain from references to vote 5/blam unless it's either necessary or the flash is good enough. oh, you'll know.
Author's Response:
gawd to many wurdz!
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"Good concept, good joke, way flimsy followthrough"
good! even as a short, though, it lacked some easy tricks to make it better: maybe have a panting running sound and show the dude jumping under the frisbee. not entirely, at first, give the viewer something to be surprised at, like make them think it's a dog by just showing hair, and then some forehead, then the sound becomes recognizable, then -bam- he tackles it. And then some further quick animation showing him get sick or "this tastes gross" to segue Dettol in. And, seeing him act funny in the background would get kicks. I'd watch it!
Author's Response:
thanks for the tips and the fair vote :D Thanks !
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"this is both pretty good and crazy bad, y'know?"
This could do well as part of a collab, but save it on your computer, not here. And the real joke of this flash is what I have heard called the 'rickroll', which is only funny to people -behind- the said rol'ing. Don't read the stars wrong, what they say is "this flash scores like crap as it is".
COLLLLAB! or if you want constructive criticism, make a note that it is short, otherwise it really really is, no matter how you think about it, a joke on the viewer.
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